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LRTM-LROP-LGIR with a VC10 on a 386 [450Kb]
EHM-0813 Guillermo:
looks basic compaired to todays gaming standards, but it's still an impressive piece of coding!! Nice job! Maybe this will one day be the successor to Microsoft's monopoly in the FS series:]
EHM-1077 Emanuele:
Today's gaming standards also include
a 40+ design/programming team, 10 artists
between graphics and sound and a
coordination/production team of another
5-10 people for a couple of years (FS) or...
one person for 12 years (X-Plane).
Even for today's standard it's amazing. ;)
Ciao ciao!
Manu
EHM-1199 Philip:
Especially amazing when you consider the hardware of a 386 processor - kinda limiting.
EHM-0744 Alex:
Woah, making an FS... that is a great feat... :o
EHM-0588 Paul:
--- Quote ---
Especially amazing when you consider the hardware of a 386 processor - kinda limiting.
--- End quote ---
Some info from FlightSim version 1
"The panel even looks like the current standard Cessna panel. It contains 8 round gauges for airspeed, attitude indicator (artificial horizon), altimeter, turn coordinator, heading indicator (gyro), rate of climb indicator and tachometer (rpm). In addition it offers control position indicators, a magnetic compass, fuel and temperature meters, gear indicator, clock, NAV and COM radio and a transponder. A current day FS-pilot would immediately feel "at home". The only things that are really missing are ADF/DME equipment and an autopilot and GPS. But were these already normal on all real planes at that time?
In version 1 the view was limited to straight ahead or down (radar) view, both with the possibility of zooming in and out. An outside view (spot plane, tower) is not yet present and of course the measure of detail is much less than today. In later versions you can view around in 8 directions. The very first version supports 8 color CGA, although the simulator was very flyable with a b/w monitor.
It’s truly amazing how the sorcerers of SubLOGIC could get that all working within the constraints of a first generation 4.77 MHz IBM PC with 64K memory and a 360K floppy."
Now that is kinda limiting ;)
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