Author Topic: FL4 Gauge - Testing needed  (Read 19123 times)

Offline EHM-2097 Andrei

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Re: FL4 Gauge - Testing needed
« Reply #25 on: December 27, 2013, 07:03:30 am »
Thanks Willem,

Just one question to be sure: did you correct the PANEL.CFG entry as shown in my post above (the one with red+green colors)? I think that the "nothing happens" behaviour was related to THAT problem.

Andrei
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Offline EHM-2387 Eric-Jan

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Re: FL4 Gauge - Testing needed
« Reply #26 on: December 27, 2013, 07:47:01 am »
Just re-downloaded and installed on my laptop. After I finish EFRO-KIAH (may take a while), I'll give it a shot in FS9 / W7-64.
Sorry for keeping you waiting for so long; now sitting indoors at the camping with storm and rain outside. Good opportunity to catch up with this kind of "I should have done long ago" stuff  ;D
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Offline EHM-2387 Eric-Jan

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Re: FL4 Gauge - Testing needed
« Reply #27 on: December 27, 2013, 10:01:00 am »
Negative result for FS9 W7-64
Attached a zip file of the current c172 folder, excluding the sound folder (11 MB), and two of the Texture folders (Texture.1 and Texture.2), to make the attachment smaller than 4.5 MB

Error message was the same as Dom's: "could not load ...".
I included a screenshot of the error message inside the zip file.
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Offline EHM-2097 Andrei

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Re: FL4 Gauge - Testing needed
« Reply #28 on: December 28, 2013, 08:38:47 am »
Thanks for the feed-back EJ, but that means this (sub)project gets on standby. I cannot understand why it would work on my PC ONLY  :-\

MS doesn't make things easier: I inquired on FsDeveloper forum and there is no way (log, debug mode etc.) to get any precise information from FS itself (why it cannot load the gauge). The only way is to use a C++ debugger, which I could do if I had the problem, but this doesn't help as long as the problem is elsewhere (everywhere else, actually).

Maybe I should switch and develop the gauge for X-Plane!?

Andrei
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Offline EHM-2387 Eric-Jan

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Re: FL4 Gauge - Testing needed
« Reply #29 on: December 28, 2013, 02:05:28 pm »
If it works on your PC, and not on anybody else's, then it has probably to do with the fact that you are a programmer, and "the rest of the world" is not. Something with libraries that are not on my PC, but are installed on yours?
On the other hand, if it is all about C++, then I suspect I have more libraries installed over the years  on my laptop than would be considered healthy  ;D (see attachment)
/ Maybe the different versions could be interfering with each other?
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Offline EHM-2097 Andrei

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Re: FL4 Gauge - Testing needed
« Reply #30 on: January 02, 2014, 08:46:55 pm »
I POSSIBLY nailed it (but it's hard to be 100% sure as I did not see the problems myself). Finally I don't think it was a 32/64 bit issue but a tiny compiler option that made all the difference.

The new version to test is attached here (and I will delete the previous version just in case)

Andrei

P.S. Just saw your post E-J and if I am right... you were too  ;)
« Last Edit: January 02, 2014, 08:50:19 pm by EHM-2097 Andrei »
Andrei Vatasescu // EHM-2097


Offline EHM-2387 Eric-Jan

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Re: FL4 Gauge - Testing needed
« Reply #31 on: January 03, 2014, 09:08:09 am »
Yep, now it worked!
I see the gauge (it is not default on; have to press <SHIFT>-6) with a red INOP field in it. If I press the button, it changed to blue INOP. Works in outside view just the same.

C172 parked at the active at GOOY, for "that other test" ;)
See attachments.
FS9; W7-64
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Offline EHM-2097 Andrei

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Re: FL4 Gauge - Testing needed
« Reply #32 on: January 03, 2014, 12:58:17 pm »
Great news E-J,

Now I can proceed to writing the actual gauge function :)

Andrei
Andrei Vatasescu // EHM-2097