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It\'s hard to become a 3D computer graphist

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EHM-1539 Pierre:
30 days trial for 3DSMax is here :
http://www4.discreet.com/3dsmax/

Max and Maya are the main actors of the 3D professional softwares for the moment. I think an autodidact might find the Max interface more user friendly but both are very powerful.

EHM-0962 Zhen Yi:
Does anyone know whether models made by Blender3D can be imported into FS? i'm meddling around with that software and it's a lot easier to use than gmax....if possible i would like to make that my base for making models

EHM-1539 Pierre:
You can export blender meshes to DXF with Python script, but I'm not sure GMax can import the DXF. 3DSMax can, but GMax... I don't use Blender or GMax...

Anyway if you have time give GMax tutorials a shot, I heard it's not that hard to use and you might like it and find it more convenient / powerful.

EDIT : found this, about importing blender stuff to gmax, hope it helps.
http://dynamic.gamespy.com/~polycount/ubb/Forum1/HTML/004850.html?00000

EHM-0962 Zhen Yi:
Thanks for the link! will read up on it when i have the time (having exams now :|)

EHM-1539 Pierre:
I know how you feel, my jury is in 14 days. If I don't get 12/20 I'm fired from school :/, if I pass, I begin 2 years of intensive 3D ^^

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