EuroHarmony Community Forums
Community Discussion => Flight Simulation Matters => Topic started by: EHM-1997 Alexander on August 15, 2010, 02:04:45 pm
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(http://www.x-plane.com/v10-pix/2.jpg)
(http://www.x-plane.com/v10-pix/3.jpg)
(http://www.x-plane.com/v10-pix/1.png)
Love the lighting and those roads. ;)
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While this video is shot in x-plane 9, it features some of the new updated default aircraft models going to be included in x-plane 10.
X-Plane's 2010 Official OshKosh Video created for Laminar Research (http://www.youtube.com/watch?v=yCoDPNvOMP0#ws)
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Grr... I so want a pre-order page for X10... Don't see the point in buying X9 now with only 4-6 months to X10 shipping. The x737project B738 in the Oshkosh vid is making me vibrate with desire.
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Yeah, that is a nice bit of freeware - 2d panel only though.
Word on the org is that xplane 10 will be $80 - xp9 is only $29.99 so you may feel you'll get your moneys worth in that time. TBH I would wait though, both ATC and weather are getting an overhaul for v10.
You may find this payware announcement to be of interest too - http://forums.x-pilot.com/index.php?topic=1155.0 (http://forums.x-pilot.com/index.php?topic=1155.0) 'tis a 300 classic I expect it will be great if it materialises as mortens involved and the XPFW team have a solid track record behind them.
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Yeah, that is a nice bit of freeware - 2d panel only though.
Word on the org is that xplane 10 will be $80 - xp9 is only $29.99 so you may feel you'll get your moneys worth in that time. TBH I would wait though, both ATC and weather are getting an overhaul for v10.
You may find this payware announcement to be of interest too - [url]http://forums.x-pilot.com/index.php?topic=1155.0[/url] ([url]http://forums.x-pilot.com/index.php?topic=1155.0[/url]) 'tis a 300 classic I expect it will be great if it materialises as mortens involved and the XPFW team have a solid track record behind them.
Re: 2D panel, that's not so much of a problem. I already have the important aircraft systems in external software/hardware (Project Magenta CDU/PFD/MCP/EFIS and FDS CDU/MCP/EFIS), so all I care about in the cockpit is the things I don't yet have hardware controls for - fwd and aft overheads and auto-brakes being the big ones (although I can control auto-brakes through the CDU). Reading the x737 thread on that forum the next major release will have a 3D cockpit and I have infinite patience for freeware developers. Heck, I'd even donate if it meant everyone got it a little bit earlier.
If it's $80, so be it; FSX cost more than that (FSX Deluxe and then the Accel. Pack...) and I got a hell of a lot less with it (assuming X10 will still ship with decent res world-wide textures). I just hope it doesn't arrive in November, as thanks to Kinnect and the new XBox 360 I'm tapped in November (and have been for a month or so...)
As for the classic, all my simpit gear is for the NG (-800 specifically), as is all my systems knowledge now... ;) But, those are *very* pretty pictures.
One final one, and I'll be Googling this shortly; is there a decent (preferably freeware) EGLL for X-Plane, of no less quality than the Gary Summons/UK2000 "standard" version? (Wonder if it's worth dropping Gary an email and seeing if he wants to convert his sceneries to X-Plane... Or is FS2XPlane good enough to do this for me?) On [ another XPlane forum (http://forums.xplanefreeware.net/topic/2275-london-heathrow-scenery/) ], someone actually recommended using FS2XPlane on Gary's sceneries (and that they work really well). Since I'm a legal owner of all his FSX standard scenery, and EGLL Xtreme, I'll be sorted... ;D
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Yes, scenery will not be going backwards and there are improvements to dynamic lighting and scenery in xp10.
They are including open street map data for the roads, so expect accurate road layouts as well.
Yes, FS2XPlane can do a great job on some sceneries, some need you to spend a little time fixing things by hand in the editors, others (aerosoft mega airport heathrow) have a few more issues and there are a few that don't convert at all.
I'm hoping a few more scenery developers will produce for x-plane as carenado, REX, horizon and that other one I can't remember have.
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Thought this thread might be usefu - it lists compatablility for scenery conversion
http://forums.x-plane.org/index.php?showtopic=44099 (http://forums.x-plane.org/index.php?showtopic=44099)
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...just caved in and bought X-Plane 9 direct from Laminar Research.
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;D
Make sure you update your drivers, and grab the sim updater from the website to update x-plane.
Ask if you want any info or run into things you don't like.
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...just caved in and bought X-Plane 9 direct from Laminar Research.
He he... I already ordered it on September 1st. But you probably will get your copy before me because where I ordered it, it takes ages to complete the delivery (I won't name the site to skip advertising, be it negative).
Andrei
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Well, here's a bit of good news for you Andrei, my copy arrived today. Won't be installing it before the weekend.
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x-plane support station - check! ;D
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Well, here's a bit of good news for you Andrei, my copy arrived today. Won't be installing it before the weekend.
It's quite the opposite for me: I don't think I'll get it before the weekend and I definitely won't install it today ;D
It may take as much as a month to ship it from the US, I had this experience with a previous buy a few years ago. That's why I generally prefer publishers who ship from Europe, in which case it only takes a few days. But I understand, crossing the Atlantic by row boat takes time...
Andrei
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Well, I had mine sent plain US Post (not courier), so you never know...
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I bought mine from amazon.co.uk and had it within a day. You're both nuts. ;D
Caranedo's Moony 20J for x-plane 9 was released today at $24.95
http://www.carenado.com/ecommerce/buscador.php3?categoria=21 (http://www.carenado.com/ecommerce/buscador.php3?categoria=21)
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I really am astonishingly weak... just finished installing it ;D
Don't have time to check it now, though, so that *will* have to wait 'til the weekend.
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Javiers Mentor should be out this week, and I would recommend it well above the caranedo, quality is much higher.
T34c TurboMentor for XPlane 9.60 (http://www.youtube.com/watch?v=9KCz3lY9IUM#ws)
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Having now downloaded a few plugins (and unpacked one for a look), I take it there's an obvious "Plugins" directory they should go into when I get home?
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/resources/plugins/
Javiers T-36c mentor (as shown in the video 2 posts up) is now out at $30 / £20
http://www.x-aviation.com/catalog/product_info.php?cPath=21&products_id=60 (http://www.x-aviation.com/catalog/product_info.php?cPath=21&products_id=60)
Murray, grab the updater and do yourself a favour - keep 2 copies of x-plane. One you update to latest, one you keep to a known working configuration. Exclude the world scenery from the backup, no need to hold a duplicate of that.
http://www.x-plane.com/pg_downloads.html (http://www.x-plane.com/pg_downloads.html)
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More news on x-plane 10, just tamper Austin's excitability with some real-world skepticism, and you're all good.
http://forums.x-plane.org/index.php?showtopic=47604 (http://forums.x-plane.org/index.php?showtopic=47604)
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/resources/plugins/
Thankee
Murray, grab the updater and do yourself a favour - keep 2 copies of x-plane. One you update to latest, one you keep to a known working configuration. Exclude the world scenery from the backup, no need to hold a duplicate of that.
[url]http://www.x-plane.com/pg_downloads.html[/url] ([url]http://www.x-plane.com/pg_downloads.html[/url])
Wilco, started one off with almost nothing extra installed (just the checklister plugin).
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More news on x-plane 10, just tamper Austin's excitability with some real-world skepticism, and you're all good.
If what Austin says is believed, I wonder how long it'll be before his team (or a third-party) figure out "render farm" support for it... but notice that big "If" ;D
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With your setup, may be of interest: with version 9, multi monitor is achieved by slaving multiple pcs to a master, and changing views. slave machines render from position data passed by the primary.
You'll want the XPUIPC plug in, especially for your project magenta.
http://www.tosi-online.de/XPUIPC.html (http://www.tosi-online.de/XPUIPC.html)
You may also want my CycleViews plugin (pc and mac builds available). This cycles a pre-selected set of views forward and back using F9 and F8 like MSFS views can be cycled forward and back.
http://forums.x-pilot.com/index.php?topic=536.0 (http://forums.x-pilot.com/index.php?topic=536.0)
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Got things mostly working; yolk, pedals and throttle all working - well enough that I took off and landed in the Cirrus Vision and Cessna 172 at LOWI (even buzzed one of the balloons in the C172), and I plowed a 777 into a mountainside to see what happens ;D
Still a little confused by the GoFlight plugin - doesn't seem to have a way to save the changes made. But I'm installing the 9.60 update and if it's not too late when it finishes, I'll see if that makes any difference.
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I bought mine from amazon.co.uk and had it within a day. You're both nuts. ;D
Nut #2 reporting: eventually got it yesterday and installed it on the spot.
I gave it a short try so for now I only have a very very first impression (will try harder during the week-end :) ). Thus the following lines are BY NO MEANS to be taken as my review of the product.
For IFR flights using "your regular airliner" I still prefer FS2004 (and I prefer it over FSX too).
For VFR X-Plane looks better, at least in three essential aspects:
- rivers are better rendered and STAY AT VALLEY BOTTOM instead of randomly climbing across hills
- familiar (to me, I mean :) ) mountain range looks closer to reality
- the ingame map is way more useful (and useable as well)
On the down side, it's a bit disappointing to see the mountains from the distance (when they look superbly realistic) and then, the closer one gets, the more "square" they look, and the more blurry the textures become. However this was with default rendering configuration, I'll experiment with it to see what it gives.
Also, on my first attempt, I had a very hard time telling roads from railroads (and I am not sure at all I succeeded in the end).
I still have some problems with the views, as in VFR flights I used extensively the joystick hat switch to rotate the spot view. More generally, having used MSFS for 7 years, I developed some reflex gestures and it's troubling when these have a completely different result than expected (I let you imagine the worst).
However, I hadn't yet red the whole manual (obviously, true experts never do ;D ) so still expect to find there solutions to my worries.
Andrei
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I'm going to ease you through it - what you're seeing is culture shock. The two sims are quite different with different strengths. I can't use a MSFS cockpit with jerky guages now ;)
On the down side, it's a bit disappointing to see the mountains from the distance (when they look superbly realistic) and then, the closer one gets, the more "square" they look, and the more blurry the textures become.
Switch to 'extreme res' on texture resolution. Your graphics card can handle it.
Also, on my first attempt, I had a very hard time telling roads from railroads (and I am not sure at all I succeeded in the end).
You can grab osm data to improve the placement of roads, hopwever I don't bother, that's all in v10. You will need to up sliders to increase the amount shown if you want to see more of them though.
I still have some problems with the views, as in VFR flights I used extensively the joystick hat switch to rotate the spot view. More generally, having used MSFS for 7 years, I developed some reflex gestures and it's troubling when these have a completely different result than expected (I let you imagine the worst).
Map your joystick hat left, right, up, down to pan up fast, pan down fast, pan left fast and pan right fast on the advanced button configuration window.
Track IR also works in x-plane.
Additionally, change in rendering options viewpoint to 065 field of view form the default 045.
Remember that although a few of the default planes in xp9 are ok with vc et al, most are not indicative of the quality you can achieve in payware. A lot of stuff sold at the .org is abacus quality or lower (not all a few real gems there like nils stuff.) x-aviation has a much higher bar, I own all but one of the aircraft sold there.
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I'm disappointed that you've read the manual at all Andrei. *Real* experts bludgeon through things then look at the manual after... ;D
(I d/led it last night... will read it later, I'm sure).
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Word to the wise, if you've got Windows Vista/7, don't install X-Plane into Program Files/Program Files (x86)! Plugins have a hard time writing to that folder per default. Just pop it into a folder off your root (C:\X-Plane or somesuch)...
My thanks to Sandy Barbour (Mr X-Plane SDK) for pointing this one out to me.
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I have mine on a separate drive, but aye - not in the prog files folder.
Got project magenta working with x-plane yet?
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If you haven't seen, there's a news page on laminar's site shouting about x-plane 10, it looks like it may have tuesday updates.
http://x-plane.com/pg_news.html (http://x-plane.com/pg_news.html)
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Javier Rollon has a video out showing his payware and the default planes he built for v10
Planes of XPlane 10 and 9 made by JRollon Planes (http://www.youtube.com/watch?v=k-5-boe6QCY#ws)
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Got project magenta working with x-plane yet?
Didn't actually get around to flying, but yes, using the X737 and Project Magenta (and XPUIPC) I did at least ensure that the various bits could talk to each other correctly. Won't get a chance to do a proper test flight 'til the weekend after this... :(
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Javier Rollon has a video out showing his payware and the default planes he built for v10
Oh dear sweet Lord his work looks amazing... Looking forward to his CRJ (which I've missed since switching to FSX)
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watch it full screen in 720p.
To be honest, I prefer the work of both Leading Edge Simulations (Duchess, Sundownder, upcoming: 747-200 + saab) and Tom Kyler (MU-2, Falco, upcoming: Cessna grand Caravan, Vans RV6, Beech KingAir)