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Community Discussion => Flight Simulation Matters => Topic started by: EHM-1997 Alexander on January 20, 2011, 06:44:10 pm

Title: X-Plane 10 update - neighbourhoods
Post by: EHM-1997 Alexander on January 20, 2011, 06:44:10 pm
9 January 2011
An X-Plane 10 Neighborhood

Click images to expand

Here we have scenes from a suburban neighborhood in X-Plane 10. It features a variety of houses, trees, and cars, with the sort of sprawling, haphazard layout seen in suburbs across the US.

(http://x-plane.com/images/v10/scenery/neighborhood/tn_img_neighborhood_web.jpg) (http://x-plane.com/images/v10/scenery/neighborhood/img_neighborhood_web.jpg)

The scenery here is still "in progress"--there are a few artifacts here and there, and it's a bit repetitive in places--but it does exemplify the kind of look we're going for in Version 10.
(http://)


These images were taken on a latest-generation iMac--a nice machine, but the specs on it are not spectacular for home use. Our (quite acheivable) goal is to have this level of detail (or near it) available on any moderately fast home computer. In practice, X-Plane 10 should be reasonably scalable, with nice graphics for high end machines and the ability to turn off resource-intense features on slower machines.


(http://x-plane.com/images/v10/scenery/neighborhood/tn_img_house_web.jpg) (http://x-plane.com/images/v10/scenery/neighborhood/img_house_web.jpg)(http://x-plane.com/images/v10/scenery/neighborhood/tn_img_neighborhood1_web.jpg) (http://x-plane.com/images/v10/scenery/neighborhood/img_neighborhood1_web.jpg)(http://x-plane.com/images/v10/scenery/neighborhood/tn_img_neighborhood2_web.jpg) (http://x-plane.com/images/v10/scenery/neighborhood/img_neighborhood2_web.jpg)(http://x-plane.com/images/v10/scenery/neighborhood/tn_img_neighborhood_twilight2_web.jpg) (http://x-plane.com/images/v10/scenery/neighborhood/img_neighborhood_twilight2_web.jpg)
(http://x-plane.com/images/v10/scenery/neighborhood/tn_img_neighborhood_twilight_web.jpg) (http://x-plane.com/images/v10/scenery/neighborhood/img_neighborhood_twilight_web.jpg)(http://x-plane.com/images/v10/scenery/neighborhood/tn_img_neighborhood_twilight1_web.jpg) (http://x-plane.com/images/v10/scenery/neighborhood/img_neighborhood_twilight1_web.jpg)




http://x-plane.com/pg_news.html (http://x-plane.com/pg_news.html)
Title: Re: X-Plane 10 update - neighbourhoods
Post by: EHM-2387 Eric-Jan on January 20, 2011, 10:09:08 pm
Looking really great, Alexander!

Makes me even more sure that I will go for X-plane 10, once it comes out :)
Title: Re: X-Plane 10 update - neighbourhoods
Post by: EHM-1997 Alexander on February 23, 2011, 01:11:22 am
Some more shots that Ben posted on his blog

(http://www.x-plane.com/blog/wp-content/uploads/2011/02/city_day-150x150.png) (http://www.x-plane.com/blog/wp-content/uploads/2011/02/city_day.png)
(http://www.x-plane.com/blog/wp-content/uploads/2011/02/city_dusk-150x150.png) (http://www.x-plane.com/blog/wp-content/uploads/2011/02/city_dusk.png)
(http://www.x-plane.com/blog/wp-content/uploads/2011/02/city_night-150x150.png) (http://www.x-plane.com/blog/wp-content/uploads/2011/02/city_night.png)

Quote
My Mac Pro (2.4 ghz Core 2, 8 cores, Radeon 4870) gets just about 20 fps exactly with those shots; that’s with global illumination and a shadow setting that will be medium; forests and autogen are maxed out.  I’m hoping to get a bit more performance out of the sim when I have time to tune shaders, but that’s also an aggressive set of rendering settings on a no-longer-new computer.