EuroHarmony Community Forums
Archive => EuroHarmony VA => Old Forum => Ask EuroHarmony => Topic started by: EHM-1123 Dejan on December 02, 2004, 08:15:55 pm
-
Hi there again,
as I mentioned in another thread, I started making some scenery objects to improve our EHM feel. :)
This should be double hangar for medium size aircrafts(though B734 could fit barely)
Not much for start(3 hours spent), it's still WIP... just want your comments and suggestions. I plan to add some objects in front of it, or maybe some low-poly vehicles, when I find time...
(http://members.lycos.co.uk/vertexart/EHM/Models/hang_med_test.jpg)
Cheers
-
Wow, that is incredible Dejan, It is great to have you back on board, would there be any chance of getting a bigger hanger for the class 6/7 bracket of planes, great work all the same.
-
Did you use Gmax or 3ds Max or what? Very nice!
-
That looks brilliant!!...it is one we can drive in isnt it ??
-
Ha, ha a flying hangar
-
@Razza:
Thanks for your kind words, there will be bigger hangars as well as smaller ones, cargo storage, etc... just one at a time..:)
@Tim:
Hi Tim, I use 3DSMax 7 for modeling and use Gmax only to convert the model to .mdl.
@ehm-1365:
Yep, that's the one.
Okay, I've captured a screenshot of LSZH area, meaning to discuss and decide future hangar positions and types. Any ideas and suggestions appreciated...
Should we have more than one in a row, or maybe break them on several locations.?.
Number 1 is the one I made, positioned right between two default hangars.
Number 2 & 3 are another possibilities.
(http://members.lycos.co.uk/vertexart/EHM/Models/hang_pos.jpg)
Feel free to save&edit the pic if U have better knowledge of how these things get organized.
Awaiting LSZH manager to post some directions... ;)
-
Looks great! ;D Better than anything i could have done :P Would be good to break them all up with hangers for different sizes of planes at different locations......after all they do not park in the same place do they? ;)
-
I know that I sound really pushy and don't want to cause offence but here is just one little Idea.
A small Alpine VA have made a terminal for at Sion and Geneva. I was wondering woruld it be posible to make an EHM terminal, obviously better looking and more detailed than this
Here to view it (http://library.avsim.net/zipshow.php?DLID=37653&FileName=Aeroval%2FAeroval.jpg&CType=image%2Fjpeg)
-
Ok, here are my ideas for a development sites at EHAM,
(http://img32.exs.cx/img32/4269/09-devsite1.jpg)
We will call this dev site 1
(http://img4.exs.cx/img4/3703/82-devsite2.jpg)
We will call this dev site 2
Some plans.
Right here we go, Dev site 1 is where the KLM and Martinair hangars are. There is a nice space next to them circled that is flat and looks pretty large.
As you can see below, it is able to fit at least two A340-600s.
(http://img63.exs.cx/img63/9417/b0-devsite3.jpg)
Next we have dev site 2. The circled area shows a nice patch of developable land directly parralel to the terminal and looks just as big as dev site 1
See what you think about them!;)
-
Hi guys, first thanks for the tips...
Zhen Yi, yes I thought of braking them up into classes(small,med,big), and position them with some logic... I mean you can't find GA parked next to B744 hangar?!
Hey Razza, you are not causing an offense at all, don't think about it. For being pushy, hell, I can't blame U :) You should see me, when I realized that EVERYTHING can be inbuilt into FS if modeled correctly:) My brain is in stormy weather now...
But, one step at a time....
Another thing is, I appreciate you making suggestions for EHAM, I think the last two are definite... Though, I will jump on EHAM only when I am done with LSZH, sorry.
In the meantime, explore LSZH sites and suggest.
Pity that FS hangars are sooooo gloomy, dark and grey that every piece a bit more vivid, looks like from out of space. Nevermind, I will make ours modern, with clear and bright colors...!
Cheers
-
Well here is my suggestions for LSZH.
(http://img20.exs.cx/img20/9989/54-devsite4.jpg)
It is very large and offers lots of potential due to the links to Runways and termainals.
(http://img20.exs.cx/img20/7572/e9-devsite5.jpg)
And there is the comparison with a AN124 ruslan, large ain't it;D
-
Great idea! Razza about that last position I think that it isnt that great because of it being right in the middle of runways/taxiways. It might mess circulation up...
Anyways great idea about the terminal I think its also a good idea... maybe a small one at the hubs...
Cheers
Alex;)
-
I think that if it is in the center and not obstructing the texiways, it will be fine.
-
Heh, the first location that catched my eyes, but I decided to avoid it, partially for....:
1. As Alex mentioned...
2. Way too BIG, if we make few hangars and an office building it will look abandoned and forgotten.
3. If we fill up the whole site, we go back to 1.
Terminal is really a great idea, I already said. We'll have one for sure!
Thanks for support
-
I hope that it better than the Aeroval terminal, nothing wrong with it but it could be better
-
Airlines have their own terminals too? :o how about taking up some of the grass areas along some of the long taxiways?
-
Most large airlines have their own terminals at their hubs, for example in Dallas it was AAL and here in Spain its IBE.
-
In Paris we saw the Air France Terminal
-
Hi guys,
just figured out how FS supports transparency and alpha channels, as well as specularity..
Here are some tests of EHM large hangar...
http://members.lycos.co.uk/vertexart/EHM/Models/hang_b_test1.jpg
http://members.lycos.co.uk/vertexart/EHM/Models/hang_b_test2.jpg
http://members.lycos.co.uk/vertexart/EHM/Models/hang_b_test3.jpg
http://members.lycos.co.uk/vertexart/EHM/Models/hang_b_test4.jpg
Will leave those models unfinished and start with the terminal.
Keep you posted.
Cheers
-
Woah that looks awesome!!! you gotta teach me that sometime! :P
-
MY GOD!! Looks fantastic!!
-
Hmmm...I think we found the perfect person for the perfect job ;)
Looks stunning! You could sent it to airports too, maybe they would order some real plans after these images! A brand new era of hanger building could come ;)
-
@Tim:
Hi Tim, I use 3DSMax 7 for modeling and use Gmax only to convert the model to .mdl.
Cool, Ive only got 3ds max 6.
-
Tim, most likely the output of 3DS Max 6 is compatible with Gmax.
Dejan, your experiment with transparencies are fantastic,
and I love your hangar design, with those roof-windows.
Ciao ciao!
Manu
-
i like them a lot. I have one recommendation. You could put some static vehicles around the outside or mabey some mechanics aswell to give the place some athmosphere
-
Hi guys, thanks for the kind words!
Now I am done with experimenting and will try to figure out our new LSZH terminal. I found a suitable site to 'prolong' the existing one and will add 1 heavy and 1 medium gate.
[edit]
I am satisfied with geometry so far, will keep you posted when I do some texturing.
Cheers
-
No update still, I am holding you all on ice :] I just need an EHM font, if anyone has it?
Quick note that terminal will be great, I even figured out AFCAD, so we''l have FS recognized taxiways, parking stripes and gates E1 and E2, hehe
My msn is divarch_77@hotmail.com, thanks
-
Dejan, I cannot reach you there, only the daemon. I put up a link HERE (http://robert.euroharmony.com/website/VENTILAT.TTF) for the font. ;)
-
Robert the link does not work, it just says HTTP 404 not found Open the robert.euroharmony.com home page, and then look for links to the information you want.
-
Thanks Robert, the link works for me..
Cheers
-
I edited it meantime, coz did not know the system is case-sensitive for filenames. Now it should work.
-
Yeah I got it now
-
Woohoo! Been desparate to know the font that the logo uses... But that brings a new set of issues; to get something that looks similar to the logo, what kerning value should I be using. If no-one can give me a definative answer, not a problem as I can play until I get something close...
EDIT: Answering my own post (and providing a service for other repainters/modellers) I can get something reasonably close to the logo at the head of the forum in PSP using Ventilate at 72pt, bold and italic, with kerning at 75.
-
Hi guys,
sorry for not answering for long, I got delayed in making the terminal, partially on private bases, partially on having some weird issues in GMax exporting, until I realized it's a known BUG!
So, when I browse for the bug solutions, I will continue doing it... Terminal is done completely, I am now adding few hangars, as well as some statics to give it life.
Sorry again and see ya!
-
Hi guys, here are some shots from finished terminal and two large hangars... I will add a medium one and static objects and that would be it !:)
Hope you don't get dissapointed..
Leaving rwy16...
http://members.lycos.co.uk/vertexart/EHM/Models/hangar/hang1.jpg
taxiing to gate E1, top view
http://members.lycos.co.uk/vertexart/EHM/Models/hangar/hang2.jpg
taxiing to E1, side view
http://members.lycos.co.uk/vertexart/EHM/Models/hangar/hang3.jpg
docked at E1
http://members.lycos.co.uk/vertexart/EHM/Models/hangar/hang4.jpg
taxiing to park at parking 18(new one, ours)
http://members.lycos.co.uk/vertexart/EHM/Models/hangar/hang5.jpg
ready for maintenance check
http://members.lycos.co.uk/vertexart/EHM/Models/hangar/hang6.jpg
night flight, taxiing to gate E2
http://members.lycos.co.uk/vertexart/EHM/Models/hangar/hang7.jpg
night time view of terminal, opposite side
http://members.lycos.co.uk/vertexart/EHM/Models/hangar/hang8.jpg
welcome...
http://members.lycos.co.uk/vertexart/EHM/Models/hangar/hang9.jpg
taxiing to E2 again...
http://members.lycos.co.uk/vertexart/EHM/Models/hangar/hang10.jpg
afcad2 makes wonders
http://members.lycos.co.uk/vertexart/EHM/Models/hangar/hang11.jpg
Cheers
-
I think if someone is dissapointed, then they have better prove that they can do it better. I think it looks fantastic, not that I had any doubt that you would make something good and worth seeing.
-
Wow Dejan you have excelled yourself one more, the minor details like the 777 on the wall make it profesional and real cool:8
-
And what is a crossair doing at our terminal, cheapskate!:@:P
-
Fantastic work! ;D could you make it that no other planes can park at those terminals? :P
-
Yeah, I know what you mean, we get a new terminal and then little Airlines go gatecrashin'
-
With the new scenary for the hubs, we should make sure to include some note to the pilots downloading the files, mentioning the fact that as the terminal
are fictional, they can be used for offline flights only, as online ATC wouldn't
have a way to know about them.
Just a suggestion.
Excellent work Dejan.
Manu
-
Oh yeah, it would look like we are parking in thin air to them.
-
Thanks guys!
I am sorry to say that gate will remain public, no matter what I do to prevent it. I even edited afcad config files to add a new company (you guess which one), and to reserve the gate usage to it, but no go... :(
As U can see here from the AFCAD screenshot:
(http://members.lycos.co.uk/vertexart/EHM/Models/hangar/afcad.jpg)
Blue ones our ours(E1-heavy, E2-med, P18-open hangar from previous post)
Parking users window only adds users, does not prevent all the others!! I.E. If I select, say 'Eurofly' from the drop-down, their callsign will only appear on the list, it will not make the gate their property!!
So, every gate and park is available to all.
Unless, some EHM AI traffic guru can make static planes at our positions (which I think is possible)
.....
Manu, I had your idea in mind and it will be done, if the addon becomes EHM official, all support and instructon files will surely be included.
As I discussed with Gergely, will it work with other LSZH addons? I can't tell, I don't have any..
Will it work on FS2k2?
I doubt it, because of AFCAD2 being used.
All other stuff is in range of normal, it's not CPU intensive, no frame-rate drops, etc.. textures are at 1024res with DXT1....
Now going back to work, I can't wait to make a flight from it!
Cheers all!
-
Great dejan, when do you think it will be released, we cannot wait to fly around it
-
Hmm.......stick some invisible static planes there so the AI can't park there......sounds like a good idea :P only that that would also prevent our own AI flights from parking there too.....
-
Great work Dejan! Unfortunately if AI planes cannot find more free spots they will gather the unwanted places too. Also in FS2004 you can tell an aircraft (inside the aircraft.cfg)what airline codes (or aprons) it must search for first, and if still no empty then it will park at any available ones.
-
Thanks for kind remarks guys!
@Razza:
I am not sure when will it be released, I know it will be finished until next weekend, at most! Will it become a part of suggested download section and when, I cannot tell.
Thing is, apart from 'environment' I am still making, I plan to do an EHM 'landmark' which will mark a certain event in EHM history, related to Zurich! .....What event?.... I still have no clue!! :) ( all suggestions from U and others are welcome!)
@Zhen Yi:
Yep, it will, it a was just an idea...
As I said, I cannot make our gates vacant all the time, the same as I cannot instruct the _gnd controller to point me to E1 when I land :)
@Robert:
Thanks man, I appreciate it!
It would really amke a hell of a job to filter all the airliners codes off, so you can make a single gate vacant:(
Maybe with AFCAD3...
Cheers all and expect some more over the weekend and the next week!
-
Hi Dejan,
you know ProjectAI AI models and repaints are programmed to use the airline codes for gates. If you set EHM to your Zurich AFCAD, and enter EHM into all of your EuroHarmony AI aircraft CFGs to the proper place, then you can quite easily filter out this problem. ;)
-
I have been playing around with the AI to get the AI Flight Plans for EuroHarmony running on my system. By editing the AFCAD file I first added EHM to a set of parking spaces. But then I ended up removing airline settings on about 20 other spaces to insure that any other airlines would park at those spots first. The rule is that AI will only park in a spot set up for a different airline (parking code) if there are no more spots without any designator/parking code. Actually the rule is more complex than that but the basics are as I mentioned. By insuring that there is a large amount of unmarked/undesignated parking spaces other airplanes should stay away from the EHM gates.
I think the new Terminal is great. With the AI Flight plans there are a lot more than 2 EuroHarmony planes at the hubs at one time. I have seen as many as 20 based on the time of day. Is there any chance the Terminal will be expanded to include more gates?
-
Hi guys, first to say sorry for not replying for a long time....
Hub improvements did not went fast as I expected, cause I got some other jobs to do.
Anyway, I am now working along with Robert in making all the static objects, service vehicles, etc... We'll not overdo it, don't worry, saving the energy for some other hubs.
Here's a shot of an update (pax steps truck)
(http://members.lycos.co.uk/vertexart/EHM/Addons/4.jpg)
Hope U like it, and be patient...:)
Cheers
-
Just wondering, where do you guys find the pictures to make the model with? It's really a pain looking for pictures to model with
-
Wow, they are looking great....Fantastic job !!;D;D
-
This looks totally awesome! :P
-
Im sorry if I seem kind off ...... (don't know the English word but hope you understand ;D)
But how is the project developing? :)
-
These look superb. May I suggest that you startr from a recommended and respected full scenery of an airport and modify that if allowed. I certainly try to add detalied airport scenery to my flight and therefore if it was amodification of the default am less liekly to download than if it was amodification of an already accepted and good quality airport scenery.
-
I am sure Dejan selected places on airports that are existed in both default/add-on scenery world. If not, maybe some new taxiways can solve the problem :)
-
Someone would have to post a new updated AFCAD2 file so that AI EHM planes park at the new terminal by default.
-
Hi guys,
sorry for a very late reply.. :(
Since I am not sure when will I be able to continue the work on Zurich and other terminals, here are the addon files from my last post.
Terminal, hangars, and pax truck which you've already seen.
I hope U have fun with it, AFCAD2 files included(FS9 only), and instructions as a separate zip.
If the direct download doesn't start, try 'right click>save as...'
http://members.lycos.co.uk/vertexart/EHM/LSZH_EHM.zip
http://members.lycos.co.uk/vertexart/EHM/ReadMe.zip
Cheers